Extended Reality (XR) for medical use cases is proving to be beneficial to both patients and healthcare professionals as well as all other stakeholders throughout the healthcare industry. Healthcare is…
This report is the result of work within the IEEE Global Initiative on Ethics of Extended Reality (XR), a multidiscipline group of industry practitioners, ethicists, academics, researchers, educators, and technology…
This paper discusses different aspects and issues that arise when identity corresponds to and overlaps with the identity of actual humans. The arguments mostly concern identities in virtual reality since…
The scope of this report is the exploration of ethics-related issues to support the development, design, and deployment of XR applications in Education and the aim is to initiate expert-driven,…
The scope of this report is the exploration of ethics-related issues in terms of virtual clones and the right to your identity; the aim is to initiate expert-driven, multidiscipline analysis…
The scope of this report is the exploration of ethics-related issues in XR business models, and the aim is to initiate expert-driven, multidiscipline analysis of the evolving XR Ethics requirements,…
This report focuses on the growing governance gaps between the potential of extended reality (XR), the popularity of the term metaverse, and the scale of the adoption of metaverse. While…
This report is based on the proceedings of the online hackathon “Ethical dilemmas in AI – engineering the way out”, conducted in September 2020 by the Association of Nordic Engineers…