Active Standard

IEEE 3079.3.1-2025

IEEE Approved Draft Standard for Service Application Programming Interfaces (APIs) for Digital Human Authoring and Visualization

This standard defines six service APIs and a framework required for digital human authoring and visualization services. This framework includes a system architecture and API interfaces.

Standard Committee
C/DCTSC - Digital Content Technology Standards Committee
Status
Active Standard
PAR Approval
2022-09-21
Board Approval
2025-09-10

Working Group Details

Society
IEEE Computer Society
Standard Committee
C/DCTSC - Digital Content Technology Standards Committee
Working Group
3079_WG - Human Factors for Immersive Content
IEEE Program Manager
Soo Kim
Contact Soo Kim
Working Group Chair
Beom-Ryeol Lee

Other Activities From This Working Group

Current projects that have been authorized by the IEEE SA Standards Board to develop a standard.


P3079.1
Motion to Photon (MTP) Latency in Virtual Environments

This standard specifies the requirements and test methods for the motion to photon (MTP) latency that causes virtual reality (VR) sickness while users are using the virtual reality content. This standard is applicable to VR content related with software, hardware, and human factors regarding MTP latency.

Learn More About P3079.1

P3079.2
Standard for Mixed Reality (MR) Framework for Motion Training

This standard defines a general architecture and a specific framework for content services aimed at practical movement training utilizing mixed reality (MR) devices. The architecture of this content services framework includes functions and descriptions for extracting, comparing, and assessing user actions and scenarios.

Learn More About P3079.2

P3079.2.1
Standard for a Basic Framework for Motion Training Systems

This standard defines the basic framework within the overall architectural framework for motion training systems. This standard includes definitions for the functions and input/output interfaces of each component module, and the related data components and formats. To utilize this standard basic framework, various application-specific user interface/user experience (UI/UX) and service frameworks are specified. The meaning of "motion training" includes: - Human gestures and postures - Animated human gestures and postures - Expressions of human body animation for Virtual Reality (VR) and Mixed Reality (MR)

Learn More About P3079.2.1

P3079.2.2
Standard for UI (User Interface)/UX (User Experience) Framework for Motion Training

This standard defines UI (User Interface)/UX (User Experience) criteria used when developing and servicing motion recognition-based content for the purpose of motion training in areas such as fitness, martial arts, rehabilitation, and dance. This includes criteria for: - Mixed reality content UI based on projection mapping - Interface for using a mobile device as a remote controller - Motion animations - Free movement through body key-point extraction - Link with social media platform services - Speak to Text (STT) UI/UX - Display conversion UX according to content service environment

Learn More About P3079.2.2

P3079.3.2
Standard for a Framework for Privacy Protection through Identifiability Management Arising from Avatar Interaction

This standard defines principles, methods, and a data management framework for the protection of all types of personally identifiable information (PII) that arise from avatar interaction in metaverse environments. The standard also proposes mechanisms on how to collect, store, process, share, delete, and protect this information.

Learn More About P3079.3.2

P3079.3a
IEEE Standard for a Framework for Evaluating the Quality of Digital Humans

This amendment supplements IEEE Std 3079.3-2023 by adding a Question List and Evaluation Methods for evaluating the visual and empirical quality of Artificial Intelligence (AI)-generated digital humans using head-mounted display (HMD) systems. The base standard primarily addresses the quality evaluation of Two-Dimensional (2D) digital humans, and this amendment provides additional content relevant to AI-generated digital humans rendered as stereoscopic images via HMDs.

Learn More About P3079.3a

P3079.4
Standard for the Visual Quality Assessment of Auto-Stereoscopic Displays

This standard defines and quantifies the factors that affect the visual quality of the auto-stereoscopic displays, including crosstalk, resolution, screen size, and viewing angle. This standard includes procedures for testing the visual quality of the auto-stereoscopic displays under various conditions. This standard also defines deep learning-based methods for objectively assessing the visual quality of the auto-stereoscopic displays.

Learn More About P3079.4

P3079.4.1
Standard for Photoelectric Parameter Measurement Method of Naked-Eye 3D Display

This standard defines and manages measurement instruments, systems and devices, measurement principles and procedures, and measurement software that are used for the measurement of photoelectric parameters of a naked-eye three-dimensional (3D) display. The photoelectric parameters of a naked-eye 3D display include resolution, viewing angle, viewpoint, crosstalk, and depth.

Learn More About P3079.4.1

P3079.4.2
Standard for Light-Field Glasses-Free 3D Laptop Computer

This standard specifies the technical requirements, test methods, quality assessment procedures, and guidelines for markings, packaging, transportation, and storage of light-field glasses-free three-dimensional (3D) laptop computers (hereinafter referred to as "products"). It defines fundamental terms and concepts related to glasses-free 3D display technology, covering general terminology, optical devices, signal processing, performance evaluation, content and format specifications, system architecture, and interface requirements. The standard applies to research, development, design, and manufacturing of products, as well as their implementation in relevant applications. Additionally, this standard serves as a foundational reference for the formulation of future product-specific standards, ensuring consistency and interoperability across the industry.

Learn More About P3079.4.2

Standards approved by the IEEE SA Standards Board that are within the 10-year lifecycle.


3079-2020
IEEE Standard for Head-Mounted Display (HMD)-Based Virtual Reality(VR) Sickness Reduction Technology

Head-mounted display-based virtual reality sickness-reducing technology is defined.

Learn More About 3079-2020

3079.3-2023
IEEE Standard for a Framework for Evaluating the Quality of Digital Humans

A framework for the evaluation of the quality of digital humans is provided.

Learn More About 3079.3-2023

These standards have been replaced with a revised version of the standard, or by a compilation of the original active standard and all its existing amendments, corrigenda, and errata.


No Superseded Standards

These standards have been removed from active status through a ballot where the standard is made inactive as a consensus decision of a balloting group.


No Inactive-Withdrawn Standards

These standards are removed from active status through an administrative process for standards that have not undergone a revision process within 10 years.


No Inactive-Reserved Standards
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