This standard defines UI (User Interface)/UX (User Experience) criteria used when developing and servicing motion recognition-based content for the purpose of motion training in areas such as fitness, martial arts, rehabilitation, and dance. This includes criteria for: - Mixed reality content UI based on projection mapping - Interface for using a mobile device as a remote controller - Motion animations - Free movement through body key-point extraction - Link with social media platform services - Speak to Text (STT) UI/UX - Display conversion UX according to content service environment
- Sponsor Committee
- C/SABSC - Standards Activities Board Standards Committee
Learn More About C/SABSC - Standards Activities Board Standards Committee - Status
- Active PAR
- PAR Approval
- 2022-09-21
Working Group Details
- Society
- IEEE Computer Society
Learn More About IEEE Computer Society - Sponsor Committee
- C/SABSC - Standards Activities Board Standards Committee
Learn More About C/SABSC - Standards Activities Board Standards Committee - Working Group
-
3079_WG - Human Factors for Immersive Content
- IEEE Program Manager
- Soo Kim
Contact Soo Kim - Working Group Chair
- Beom-Ryeol Lee
Other Activities From This Working Group
Current projects that have been authorized by the IEEE SA Standards Board to develop a standard.
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Standards approved by the IEEE SA Standards Board that are within the 10-year lifecycle.
3079-2020
IEEE Standard for Head-Mounted Display (HMD)-Based Virtual Reality(VR) Sickness Reduction Technology
Head-mounted display-based virtual reality sickness-reducing technology is defined.
3079.3-2023
IEEE Standard for a Framework for Evaluating the Quality of Digital Humans
A framework for the evaluation of the quality of digital humans is provided.
These standards have been replaced with a revised version of the standard, or by a compilation of the original active standard and all its existing amendments, corrigenda, and errata.
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