The purpose of this standard is to promote a common basis for leverage (software and data reuse) sharing of concepts and work products among virtual world project development projects and to promote effective sharing and integration of virtual world resources in operation. Another purpose of this standard is to establish the means to incorporate the respective strengths of different virtual environments.This standard is an over-arching standard for virtual world systems. The over-arching standard provides a reference model and covers subsequent standards for virtual environments. This standard establishes terminology for the Virtual World (VW) components and systems. The reference model covers addresses, interfaces and/or communication protocols between and among system components. Components include supporting devices, like servers, reality engines/environments, virtual objects, scripts and avatars. This standard defines processes, conventions and protocols to promote interoperability of avatars and objects between and among virtual world environments and networked resources. This standard is application agnostic but will provide illustrative use cases.
Sponsor: C/S2ESC - Software & Systems Engineering Standards Committee
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