Project Details
This standard defines the criteria and mechanism to optimize the performance of game applications and devices, along with the evaluation methods for game fluency and optimization effect. This standard also defines classifications of gaming scenarios and interfaces between a game application and a device.
Standards Committee |
CTS/SC - Standards Committee
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PAR Approval |
2020-02-13
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PARs |
Working Group Details
Working Group |
MGWG - Mobile Gaming Working Group
|
Standards Committee |
CTS/SC - Standards Committee
|
Society | |
IEEE Program Manager |