Tag: Computer Technology

Standard for Baseline Performance for Odor Analysis Devices and Systems

This standard provides testing methods and conformance processes to ensure that odor analysis devices and systems achieve reliable and reproducible baseline performance appropriate for general volatile organic compound (VOC)/odor monitoring…

IEEE Standard for Ethernet

Ethernet local area network operation is specified for selected speeds of operation from 1 Mb/s to 400 Gb/s using a common media access control (MAC) specification and management information base…

IEEE Guide for Electric-Power-Oriented Knowledge Graph

Guidelines for knowledge graphs (KGs) in electric power fields are provided in this guide. Data and schema requirements, an electric power-oriented KG construction process, KG integration, performance evaluation, and application…

IEEE Standard for Performance Benchmarking for Artificial Intelligence Server Systems

Artificial intelligence (AI) computing differs from generic computing in terms of device formation, operators, and usage. AI server systems, including AI server, cluster, and high-performance computing (HPC) infrastructures are designed…

Guide for Electronic Sports (Esports) Integrity

This guide provides the technical procedures to maximize the integrity of Esports. This includes procedures for preventing identity theft, match-fixing, unauthorized use of devices and other methods of cheating, using…

Guide for Broadcasting Electronic Sports (Esports) Events

This guide addresses the technical and management aspects for broadcasting live Esports, pre-match preparation including network, video and audio testing, in-match action including the coding, transmission, recording, content protection, source,…

Standard for Framework and Definitions for Cloud Gaming

This standard provides definitions and terminologies of the components of a cloud gaming system. The standard details the roles and functional modules of cloud gaming from both user and system…

Recommended Practice for the Evaluation of Cloud Gaming User Experiences

This recommended practice provides a comprehensive set of evaluation methods and models to provide a systematic and quantitative description of the end-to-end user experience for cloud gaming. This includes the…

Standard for a Reference Architecture for Big Data Governance and Metadata Management

This standard defines a big data governance, metadata management and machine-readable reference architecture to enable scalability, findability, accessibility, interoperability and reusability of datasets among corporate heterogeneous and cross-domain repositories. The…
Subscribe to our Newsletter

Sign up for our monthly newsletter to learn about new developments, including resources, insights and more.