This standard establishes methods of quality assessment of 3D contents based on psychophysical studies such as perceptual quality, quality of experience (QoE) and visual fatigue. This standard also identifies and quantifies the following: causes of visual fatigue and QoE degradation: visual contents, such as disparity, camera setting, flicker, frame rate, contrast, luminance, color, and object velocity; visual environment characteristics, such as light transfer, viewing distance, intensity of illuminance, and viewing freedom; display characteristics, such as 3D display type (glass or non-glass type), display size, color, resolution, refresh rate, and crosstalk; causes of perceptual quality degradation for 3D contents: compression distortion, such as multi-view video coding (MVC), interpolation distortion by intermediate view rendering, such as 3D warping, view synthesis; structural distortion, such as bit errors on wireless/wired transmission errors Key items needed to characterize the 3D database in terms of the human visual system. These key factors are constructed in conjunction with the visual factors used to perceptual quality and QoE degradation.
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