This standard establishes methods of visual discomfort, quality of experience (QoE) assessments of 3D contents based on psychophysical studies. This standard also identifies and quantifies the following: causes of visual fatigue and QoE degradation: visual contents, such as disparity, camera setting, flicker, frame rate, contrast, luminance, color, and object velocity; visual environment characteristics, such as light transfer, viewing distance, intensity of illuminance, and viewing freedom; display characteristics, such as 3D display type (glass or non-glass type), display size, color, resolution, refresh rate, and crosstalk; Key items needed to characterize the 3D database in terms of the human visual system. These key factors are constructed in conjunction with the visual factors used to visual discomfort and QoE degradation.
Get Involved In The Development Of This Standard
Contact the IEEE-SA Liaison Simply click here to voice your interest. Malia Zaman Learn More About Standards ParticipationAnyone can participate, there are a variety of programs and services to
facilitate the involvement of industry and the public. More Become a Member and Ballot on this StandardMembership empowers you to participate & lead in the development of
standards. Tell Me More