Superseded Standard

IEEE 3333.1.2-2017

IEEE Standard for the Perceptual Quality Assessment of Three-Dimensional (3D) and Ultra-High-Definition (UHD) Contents

The world is witnessing a rapid advance in stereoscopic 3D (S3D), and ultra-high definition (UHD) technology. As a result, the need for accurate quality and visual-comfort assessment techniques to foster the display device industry as well as signal-processing area. In this standard, thorough assessments with respect to the human visual system (HVS) for S3D and UHD contents shall be presented. Moreover, several image and video databases are also publicly provided for any research purpose.

Standard Committee
C/DCTSC - Digital Content Technology Standards Committee
Status
Superseded Standard
PAR Approval
2016-03-03
Superseded by
3333.1.2-2024
Board Approval
2017-12-06
History
Published:
2018-06-28

Working Group Details

Society
IEEE Computer Society
Standard Committee
C/DCTSC - Digital Content Technology Standards Committee
Working Group
HFVE_WG - Human Factors for Visual Experiences Working Group
IEEE Program Manager
Jonathan Goldberg
Contact Jonathan Goldberg
Working Group Chair
Sanghoon Lee

Other Activities From This Working Group

Current projects that have been authorized by the IEEE SA Standards Board to develop a standard.


No Active Projects

Standards approved by the IEEE SA Standards Board that are within the 10-year lifecycle.


3333.1.1-2024
IEEE Standard for the Quality of Experience (QoE) and Visual Comfort Assessments of Three-Dimensional (3D) Contents Based on Psychophysical Studies

As the supply and demand for 3D technologies grows, the development of accurate quality assessment techniques is necessary to develop the industries of the 3D display devices and signal processing engines. Underlying principles and statistical characteristics of 3D contents based on human visual system (HVS) are described in this standard. In addition, the reliable 3D subjective assessment methodology that covers the characteristics of human perception, display mechanism, and viewing environment is introduced in this document.

Learn More About 3333.1.1-2024

3333.1.2-2024
IEEE Standard for the Perceptual Quality Assessment of Three Dimensional (3D), Ultra-High Definition (UHD) and High Dynamic Range (HDR) Contents

The world is witnessing a rapid advance in stereoscopic 3D (S3D), and ultra-high definition (UHD) technology. As a result, there is a need for accurate, quality, and visual comfort assessment techniques to foster the display device industry, as well as signal processing areas. Thorough assessments with respect to the human visual system (HVS) for S3D and UHD contents are presented in this standard. Moreover, several image and video databases are also publicly provided for any research purpose.

Learn More About 3333.1.2-2024

3333.1.3-2022
IEEE Standard for the Deep Learning-Based Assessment of Visual Experience Based on Human Factors

Measuring quality of experience (QoE) aims to explore the factors that contribute to a user's perceptual experience including human, system, and context factors. Since QoE stems from human interaction with various devices, the estimation should be started by investigating the mechanism of human visual perception. Therefore, measuring QoE is still a challenging task. In this standard, QoE assessment is categorized into two subcategories which are perceptual quality and virtual reality (VR) cybersickness. In addition, deep learning models considering human factors for various QoE assessments are covered, along with a reliable subjective test methodology and a database construction procedure.

Learn More About 3333.1.3-2022

These standards have been replaced with a revised version of the standard, or by a compilation of the original active standard and all its existing amendments, corrigenda, and errata.


3333.1.1-2015
IEEE Standard for Quality of Experience (QoE) and Visual-Comfort Assessments of Three-Dimensional (3D) Contents Based on Psychophysical Studies

As the demand and supply for 3D technologies grows, the development of accurate quality-assessment techniques shall be used to develop the 3D display device and signal-processing engine industries. The underlying principles and statistical characteristics of 3D contents based on the human visual system (HVS) are described in this standard. In addition, a reliable 3D subjective assessment methodology that covers the characteristics of human perception, display mechanism, and the viewing environment is introduced in this standard.

Learn More About 3333.1.1-2015

These standards have been removed from active status through a ballot where the standard is made inactive as a consensus decision of a balloting group.


No Inactive-Withdrawn Standards

These standards are removed from active status through an administrative process for standards that have not undergone a revision process within 10 years.


No Inactive-Reserved Standards
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