
This paper discusses different aspects and issues that arise when identity corresponds to and overlaps with the identity of actual humans. The arguments mostly concern identities in virtual reality since that is where we, as researchers and developers, have the most experience and empirical data. However, most of the argument should be applicable to augmented reality applications as well.
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- SASB/IC - Industry Connections Committee
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- Active Standard
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- Published:
- 2021-11-19
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- Society
- IEEE-SASB
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- SASB/IC - Industry Connections Committee
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