
This recommended practice defines the issues that are either unique to or exacerbated by the use of multiple simulation architectures in the same simulation environment, along with recommended actions for properly addressing these issues. The Distributed Simulation Engineering and Execution Process (DSEEP) (IEEE Std 1730) provides the overarching process framework. The alignment of DSEEP activities with those additional tasks necessary to address the multi-architecture concerns collectively define a “how to” guide for developing and executing multi-architecture simulation environments, based on industry best practices.
- Sponsor Committee
- C/SI - Simulation Interoperability Stds Organization/Stds Activity Committee
Learn More - Status
- Active PAR
- PAR Approval
- 2022-12-03
- Superseding
- 1730.1-2013
Working Group Details
- Society
- IEEE Computer Society
Learn More - Sponsor Committee
- C/SI - Simulation Interoperability Stds Organization/Stds Activity Committee
Learn More - Working Group
-
DSEEP - Distributed Simulation Engineering and Execution Process Working Group
Learn More - IEEE Program Manager
- Christian Orlando
Contact - Working Group Chair
- Robert Lutz
Other Activities From This Working Group
Current projects that have been authorized by the IEEE SA Standards Board to develop a standard.
No Active Projects
Standards approved by the IEEE SA Standards Board that are within the 10-year lifecycle.
1730-2022
IEEE Recommended Practice for Distributed Simulation Engineering and Execution Process (DSEEP)
The recommended practice for Distributed Simulation Engineering and Execution Process (DSEEP) is described in this document. The DSEEP is intended as a high-level process framework into which the lower-level systems engineering practices native to any distributed simulation user can be easily integrated. Simulation architectures include Distributed Interactive Simulation (DIS), High Level Architecture (HLA), and Test and Training Enabling Architecture (TENA).
1730.1-2013
IEEE Recommended Practice for Distributed Simulation Engineering and Execution Process Multi-Architecture Overlay (DMAO)
A recommended practice for applying the Distributed Simulation Engineering and Execution Process (DSEEP) to the development and execution of distributed simulation environments that include more than one distributed simulation architecture is described. The distributed simulation architectures to which the recommended practice applies include Distributed Interactive Simulation (DIS), High Level Architecture (HLA), and Test and Training Enabling Architecture (TENA). The DSEEP Multi-Architecture Overlay (DMAO) identifies and describes multi-architecture issues and provides recommended actions for simulation environment developers faced with those issues. The DMAO also augments the DSEEP lists of inputs, recommended tasks, and outcomes with additional inputs, recommended tasks, and outcomes that apply to multi-architecture simulation environments. This document is an overlay to the DSEEP, which is a separate recommended practice.
1730.2-2022
IEEE Approved Draft Recommended Practice for Verification, Validation, and Acceptance/Accreditation of a Distributed Simulation--An Overlay to the Distributed Simulation Engineering and Execution Process
The Distributed Simulation Engineering and Execution Process (DSEEP) identifies best practices for the development and execution of distributed simulations and the various technical and managerial issues associated with the implementation of these practices. This recommended practice provides the guidelines and defines the processes and procedures that should be followed for the verification, validation, and acceptance or accreditation (VV&A) of a distributed simulation and provides a more detailed view of the VV&A processes implied by and aligned with the DSEEP. This recommended practice is not intended to replace existing VV&A policies, procedures, and guidance, but rather is intended to focus on the unique aspects of the VV&A of distributed simulations. It provides a higher-level framework into which such practices can be integrated and tailored for specific uses. The VV&A Overlay provides implementation-level guidance to VV&A practitioners; however, it does not describe the individual techniques that might be employed to execute the VV&A processes for distributed simulations. Users, developers, and VV&A personnel working with simulations and simulation compositions not based upon the DSEEP can also benefit from the guidance in this document since the activities that this overlay describes can be tailored to support any type of distributed simulation application. Guidance for specific integrating standards [High-Level Architecture (HLA), Distributed Interactive Simulation (DIS), Test and Training Enabling Architecture (TENA), etc.] is provided in the annexes.
These standards have been replaced with a revised version of the standard, or by a compilation of the original active standard and all its existing amendments, corrigenda, and errata.
No Superseded Standards
These standards have been removed from active status through a ballot where the standard is made inactive as a consensus decision of a balloting group.
No Inactive-Withdrawn Standards
These standards are removed from active status through an administrative process for standards that have not undergone a revision process within 10 years.
1730-2010
IEEE Recommended Practice for Distributed Simulation Engineering and Execution Process (DSEEP)
Recommended practice for Distributed Simulation Engineering and Execution Process (DSEEP) is described. The DSEEP is intended as a high-level process framework into which the lower-level systems engineering practices native to any distributed simulation user can be easily integrated. Simulation architectures include Distributed Interactive Simulation (DIS), High Level Architecture (HLA), and Test and Training Enabling Architecture (TENA).