Skeletons of Empires: A Scenario for Augmented Reality in 2020

Hosted by IEEE

25 September 2014 @ 11am Eastern US

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During this Google+ Hangout invited experts will discuss the potential societal, security and professional risks when people are surrounded by sensor-rich objects connected to omniscient cloud-based services, as these are described in one of the four scenarios developed as part of the IEEE-SA Scenarios for AR in 2020 project to explore the potential for AR and described during a WebEx event hosted by IEEE on September 18, 2014. View Agenda & Register for the September 18 WebEx.

In the “Skeletons of Empires” scenario, there are many serious political, economic and social problems. People feel that they have not only lost their privacy, but their liberty as well. They feel helpless and scared. In this ‘Scenario for AR in 2020’ no one knows who is evil and who to trust; everyone wants to blame someone else.

The panel discussion will focus on identifying the likely signposts that we could detect if this scenario is approaching, the costs of such a scenario emerging and how to mitigate the negative impacts of our connected future.

  • Who could gain control of our data or benefit from such a scenario and how?
  • What are the early indicators of technology getting into the “wrong hands”?
  • Are some geographic regions at greater risk than others?
  • Are some socioeconomic groups more insulated or exposed?
  • What are the likely roles of technologies, legislation, law and policy today and in the future to prevent such a scenario?

Find out what our experts believe and predict during this live Google+ Hangout on Air episode of the Augmented Reality (AR).



Simon Solotko is a technologist and marketer focused on augmented and virtual reality. He serves as an advisor to companies with disruptive innovations. He is on the advisory board of Sixense Entertainment and has lead numerous crowdsourcing campaigns. He has developed the social augmented reality beta with more information at online.


Brian D. Wassom litigates disputes and counsels clients concerning copyright, trademark, publicity rights, and related intellectual property and advertising issues. In particular, Brian focuses his practice on social media and other emerging forms of digital communication. He has several years’ experience assisting media companies in exercising their freedom of the press, obtaining access to information, and defending claims of defamation, invasion of privacy, and eavesdropping. Brian chairs his Firm’s Social, Mobile and Emerging Media Practice Group. He authors a popular blog on this topic, as well as the online treatises Wassom on Social Media Law and Augmented Legality®, which examines the law governing “augmented reality” technologies. Brian presents regularly to industry groups, legal education seminars, and conferences across the country on social media, augmented reality, and related topics. His next book on these topics is Augmented Reality Law, Privacy and Ethics, to be published in 2014 by Elsevier.

Affiliation: Honigman Miller Schwartz and Cohn LLP


David Wood of the London Futurists has 25 years of experience envisioning, architecting, designing, implementing, and avidly using smart mobile technology. He was co-founder of Symbian, the creator of the world’s first successful smartphone operating system, and served on the leadership team of Psion Software and Symbian from 1996-2009. At various times, his responsibilities included development, technical consulting, partnering, and research and innovation. Subsequently he was Technology Planning Lead / CTO of Accenture Mobility, and now acts as independent consultant and writer at Delta Wisdom.


Moderated by Christine Perey - Christine Perey is a spime wrangler and evangelist with over 20 years of experience in new multimedia communications markets and technologies. She provides fact-based analysis and insights for strategic planning and market development to providers of Augmented Reality-enabled and -enabling products and services. Christine founded and leads the AR Community and serves on panels and committees dedicated to the advancement of Augmented Reality experiences in business and consumer markets. From 1993 to 2004, she was a leading advocate for personal video communications, working with prominent vendors to expand the market for use of video calling in daily life.

Prior to leading the personal videoconferencing industry, Christine was the publisher and editor of the QuickTime Forum and the founder/host of the QuickTime Movie Festival (1991-1993).

Affiliation: PEREY Research & Consulting external link