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3141 - Standard for 3D Body Processing

3D body processing technologies are emerging as the next wave for how people interact and engage in a range of semi-to-fully immersive experiences to, for example, shop, play and learn. However, due to market and technology fragmentation, there is a lack of agreement from across the ecosystem for how to align and deliver on quality of experiences as well as how to cope with gaps in interoperability, communication and security. This standard aims to establish a uniform means for deliberately designing and implementing immersive experiences by delivering the ability to evaluate the quality of experience for 3D body processing technologies for technology solution providers as well as for industries such as retail, health/wellness, sports/athletics and medical.
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